Creatures Game For Mac

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Creatures Game For Mac Free

For a complete set of Creature parts and building options, purchase the Spore Creature Creator. PC/Mac Box version PC download. Mac download. Description of Creatures Windows. Creatures, a really nice simulation game sold in 1996 for Windows, is available and ready to be played again! Also available on Mac, time to play a puzzle elements video game title.

Creatures
Developer(s)Creature Labs
Publisher(s)Mindscape
Designer(s)Toby Simpson
SeriesCreatures
Platform(s)Windows, Macintosh, PlayStation, Game Boy Advance
ReleaseNovember 1996
Genre(s)Artificial life

Creatures is a video game developed by British studio Creature Labs and published by Mindscape for Windows, and was ported to Macintosh, PlayStation, and Game Boy Advance. It is the first game in the Creatures series.

Gameplay[edit]

Creatures allows the player to hatch and then raise a species of fuzzy anthropomorphic beings.[1]

Creatures is an artificial life simulation where the user 'hatches' small furry animals and teaches them how to behave. These 'Norns' can talk, feed themselves, and protect themselves against vicious creatures. It was the first popular application of machine learning in an interactive simulation. Neural networks are used by the creatures to learn what to do. The game is regarded as a breakthrough in artificial life research, which aims to model the behavior of creatures interacting with their environment.[2]

According to Millenium, every copy of Creatures contains a unique starting set of eggs, whose genomes are not replicated on any other copy of the game.[3] An expansion pack, called 'Life Kit #1' was released for purchase later.[4]

Reception[edit]

Next Generation reviewed the PC version of the game, rating it five stars out of five, and stated that 'Some will doubtless find the appeal elusive, but Creatures still offers one of the most obsessive and entertaining experiences anyone can have in front of the computer.'[1]

Creatures sold 100,000 copies by November 1997. At the time, John Moore of Mindscape explained that the company 'expect[s] to sell more than 200,000 Creatures by the end of the year.'[5] Global sales of the game neared 400,000 units by February 1998.[6]

Creatures Game Mac

Reviews[edit]

Mac
  • Game.EXE #3 (Mar 1997)
  • Computer Gaming World #160 (Nov 1997)
  • The One #54

References[edit]

  1. ^ ab'Finals'. Next Generation. No. 35. Imagine Media. November 1997. p. 206.
  2. ^AiGameDev - Top 10 Most Influential AI Games
  3. ^'Millennium Interactive'. Next Generation. No. 23. Imagine Media. November 1996. pp. 56–57.
  4. ^Smith, Peter (1998-01-31). 'Creatures Life Kit #1 Review'. Computer Games Strategy Plus. Archived from the original on 2003-07-05. Retrieved 2012-12-08.
  5. ^Anderson, Jill (November 3, 1997). 'Mindscape Sells 100,000 Creatures'. GameSpot. Archived from the original on May 20, 2000. Retrieved August 3, 2018.
  6. ^Jebens, Harley (February 11, 1998). 'Creatures Multiply'. GameSpot. Archived from the original on April 18, 2000.
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